GFX Solitaire Coming Soon…

8 09 2009

Finally, I’ve reached the last development stage of my first game ever, the GFX Solitaire! Not an original name but who cares anyway.. It IS a fully working clone of the famous Solitaire game (a.k.a Solitaire Klondike).

I’m using the all-so-useful Microsoft XNA Game Studio platform, which serves basically as an interface between VS.NET and the CLR. However, the game programming concepts of XNA and DirectX are basically the same.

The combination of XNA and VS.NET is very useful to beginners like me. As VS.NET provides a “managed” code environment and all the advantages of C#, while XNA provides the skeleton base needed for any kind of game, 3D or 2D, plus a comprehensive set of programming and math tools..

Putting all the technical details aside, I’m very excited to bring out this game to life, not only because it’s my first game ever, but because it gave me a solid understanding of the basic principles of game programming, which is a huge achievement considering the lack of any game programming courses in the region.

Comments or questions about this game are most welcome, and I’m more than ready to share code snippets, algorithms, and more technical details on demand.

The game should be ready and kicking in less than a week (if nothing goes wrong), so check back soon for updates. In the meantime feast your eyes on this delicious screenshot:

A screenshot of GFX-Solitaire

A screenshot of GFX-Solitaire

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