New Programs Added to Labs Page!

20 10 2010

Today, I uploaded some of my old programs to the Labs page:

A Bejeweled clone game, and a Mastermind clone game.

A screenshot of Jewels, the Bejeweled clone.

GFX Bejeweled Screenshot

A screenshot of GFX Mastermind game.

GFX Mastermind Screenshot

And my old “HIT” program, intuitively called Kinnectica MP3 Player, it’s basically a compact MP3 player that you can dock to your desktop and save some valuable screen space while you’re listening to your favorite tunes.

A screenshot of Kinnectica 2 MP3 Player

Kinnectica 2 MP3 Player Screenshot

I’m so excited to bring my old work back to life, and I hope you’ll like this new batch of programs from GFX Studios. They’re all freeware of course 😛

Cheers.





GFX Solitaire 0.5 Released!

19 10 2010

So, after the long exhausting rewrite, I released GFX Solitaire on the web today! And here’s a screenshot of this beauty:

A Screenshot of GFX Solitaire

GFX Solitaire Screenshot

You can download it from the dedicated GFX Solitaire web page on this blog.

The core changes are not visible to the user. The only visible changes are some UI tweaks, and enhanced handling of mouse events. And I’ve included the usual surprise at the end of the game, so you can enjoy your victory 😉

I hope you like it, and please remember to provide your feedback on this game. You can find my contact information in the About page.

Enjoy the new game, I know I did! 😛





GFX Solitaire Unleashed!

13 10 2009

Finally, it’s ready to go! My first game ever, the first fully working version of GFX Solitaire is now ready for a test drive.

The game has its own homepage now at this address: https://gfxonline.wordpress.com/gfx-solitaire/

Comments, questions, notes, and discussions are more than welcome. You can find my contact information in the “About” page. Please try the game and tell me what you think of it. Your feedback is important to me.

This game is my first step into game programming. And I am very excited to share it with you. I hope you like it. 🙂





GFX Solitaire Coming Soon…

8 09 2009

Finally, I’ve reached the last development stage of my first game ever, the GFX Solitaire! Not an original name but who cares anyway.. It IS a fully working clone of the famous Solitaire game (a.k.a Solitaire Klondike).

I’m using the all-so-useful Microsoft XNA Game Studio platform, which serves basically as an interface between VS.NET and the CLR. However, the game programming concepts of XNA and DirectX are basically the same.

The combination of XNA and VS.NET is very useful to beginners like me. As VS.NET provides a “managed” code environment and all the advantages of C#, while XNA provides the skeleton base needed for any kind of game, 3D or 2D, plus a comprehensive set of programming and math tools..

Putting all the technical details aside, I’m very excited to bring out this game to life, not only because it’s my first game ever, but because it gave me a solid understanding of the basic principles of game programming, which is a huge achievement considering the lack of any game programming courses in the region.

Comments or questions about this game are most welcome, and I’m more than ready to share code snippets, algorithms, and more technical details on demand.

The game should be ready and kicking in less than a week (if nothing goes wrong), so check back soon for updates. In the meantime feast your eyes on this delicious screenshot:

A screenshot of GFX-Solitaire

A screenshot of GFX-Solitaire





Game of the Month: Mirror’s Edge!

1 02 2009

Yes.. Even though the year is just starting, I think we already have a winner on our hands.

Mirror’s Edge is actually a “running game”. A game where running and momentum is your main and primary weapon. If you know what “Parkour” is, then you know what I’m talking about. It’s basically a Parkour simulation.

Mirror’s Edge is hard to categorize, maybe an action adventure would be the closest match. But that’s not an issue.

The strongest point of the whole game is the ability to transfer the Parkour experience to your living room, with basically the same adrenaline rush that usually come with it.

The exceptional visual design is also a true example of those games that are able to convey an artistic message. It also plays a vital role in the overall immersing gaming experience. The use of strong, contrasting colors is a clever innovative technique that was used to highlight the route that you have to take throughout the game, and also to represent your mission, or more precisely your goal to bring back the stolen colors to a monochromatic world.

The game uses a beautifully crafted first-person perspective. Which is crucial to the experience, and really puts you in charge of your character’s movement and momentum. It is so close -in general- to the game “Portal”, released last year. Bringing the same jaw-dropping experience through a totally new gameplay concept. I believe it’s going to be as much influential to game design as Portal was.

Mirror’s Edge deserves an award for being innovative, and for offering a simplistic yet clean and efficient visual presentation. For more information on the game, check out the official website.

Pros:

  • Stunning visual presentation.
  • Great innovative gameplay experience.
  • Fluid and realistic animation.
  • Great musical score, and SFX.

Cons:

  • Story mode is a bit short.
  • Not enough information on the main characters.
  • Too much gun combat.
A screenshot from Mirrors Edge

A screenshot from Mirror's Edge





A Flood of New Games…

11 11 2008

Here comes a new flood of brand new class-A games.. The past 2 months or so, has brought to us:

– Crysis Warhead

– Spore

– Far Cry 2

– Fallout 3

– Command & Conquer: Red Alert 3

– Mirror’s Edge

– Call of Duty: World at War

If you’re a dedicated gamer, you’d surely know the excitement brewing around in the gaming community as this year saw the release of many beautiful & successful games, which probably makes it the #1 year in gaming history!

The problem is, the games are installed and ready on my PC, but I can’t find the time to play any of them because of the ‘dreadful’ college!!@$!#$$ ‘nuf said..

But anyway, for all the game fanatics out there, take note, and give these titles a try. I know you won’t regret it.